Posts tagged as:

video games

This Week’s Must-See Art Events: Rich People Are Gone

by Corinna Kirsch and Whitney Kimball on December 16, 2013
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Evidence? This week, we’ll check out video games, under-the-radar films, a digital version of Pictures Generation, a marathon concert, and a panel discussion about guts.

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We Went to the Lower East Side: John, Julien, Judith, and Lucas

by Paddy Johnson Whitney Kimball and Corinna Kirsch on April 2, 2013
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In every “We Went To” post, we leave out a handful of shows that don’t leave much for the imagination or discussion. By now, we figure that ignoring them doesn’t help anyone. This week’s skippables: James Fuentes, Blackston, and Participant, Inc. Those we included: Simon Preston Gallery, Invisible Exports, and Joe Sheftel.

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Art Fag City at The L Magazine: Are Video Games Art?

by Will Brand on December 5, 2012
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This week at The L Magazine, I finally end the discussion of whether video games are art by declaring: “Yeah, sure, okay.” Have something to add? Too late. But more importantly: why’s it such a big deal?

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The Future Looks Grim: “Museums and the Pulse of the Future”

by Corinna Kirsch on July 19, 2012
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Museums are dealing with higher taxes and dried up federal funds, and the future doesn’t look much better. So says TrendsWatch 2012: Museums and the Pulse of the Future, a report just released by the American Association of Museums (AAM). It’s a good, important read for anyone interested in seeing how museums have been dealing with the economic downturn, and how they’ve been using technology to help buffer the financial strain. One thing is certain: museums are entering a new era.

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