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GO

Recommended GO Brooklyn Studio: Eliot Markell

by The AFC Staff on September 4, 2012
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Eliot Markell makes brazenly colorful stuff out of lobster traps. Refreshingly, there’s no high-falutin’ rhetoric to describe his work, which makes his work all the more accessible. He’s perfect for GO.

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Recommended GO Brooklyn Studio: Abraham McNally

by The AFC Staff on September 4, 2012
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In the early 70s, Abraham McNally’s father started a farm on five acres of land in Vermont. McNally’s structures reflect the one-room cabin that his father built there, because a lot of them are also encasements made from rustic building materials: a shed stuffed with firewood; a teepee made of logs; what look like brick and plaster chimneys.

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Recommended GO Brooklyn Studio: Saul Chernick

by The AFC Staff on September 4, 2012
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Saul Chernick’s combinations of new and Renaissance-style motifs create a slow surreality, often quietly revealing what’s off about each picture. As Saul has written, that’s kind of the point—graphic symbols blend over time into periods of hundreds, rather than tens, of years.

Some of the work presents a clear confrontation between digital media windows and Renaissance framing devices, while the others are more subtle—a Pan-like figure playing air guitar, or images made with permanent marker. There’s a little bit of video game fantasy in the Renaissance-looking watercolor, “The Gathering Place.” We asked him about all of that.

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